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CCrawler Class Reference

#include <thing.h>

Inheritance diagram for CCrawler::

CThing List of all members.

Public Methods

 CCrawler ()
virtual int Tick ()
 Called per frame to update this thing. Returning THING_DIE indicates that this "thing" should be deleted from the world.

virtual void Draw ()
 Called to draw this thing. Note that this does not get called if thing does not get drawn (i.e. if clipped out of visible viewport). Use Tick() for updating things that must be updated each frame.

virtual int OnHeroShot ()
 Called when thing is shot by hero. m_bShootable must be set.

virtual int HeroOverlaps ()
 Called each frame that hero is touching the action box.

virtual void Initialize (int b0, int b1)
 Called just before added to world, to be used for custom initialization. May supercede OnAdded. (fixme).


Protected Attributes

int m_nOffset
int m_nDir
int m_nXDir

Detailed Description

Green crawler monster, clings to wall going up and down.


The documentation for this class was generated from the following file:

http://www.scorpioncity.com/djgame.html
Copyright (C) David Joffe. Generated: 15 Jul 2001