Enumerations | |
enum | EBlockType { TYPE_NOTHING = 0, TYPE_1, TYPE_2, TYPE_SOFTSOLID, TYPE_4, TYPE_5, TYPE_6, TYPE_LIFT, TYPE_TELEPORTER, TYPE_09, TYPE_10, TYPE_FIREPOWER, TYPE_12, TYPE_CONVEYOR, TYPE_LETTER, TYPE_BOX, TYPE_16, TYPE_PICKUP, TYPE_18, TYPE_POWERBOOTS, TYPE_COKE, TYPE_21, TYPE_22, TYPE_DYNAMITE, TYPE_FLAMETHROW, TYPE_KEY, TYPE_DOOR, TYPE_DOORACTIVATOR, TYPE_FAN, TYPE_ACCESSCARD, TYPE_30, TYPE_EXIT, TYPE_HEROSTART, TYPE_33, TYPE_34, TYPE_ACME, TYPE_BALLOON, TYPE_SPIKE, TYPE_CRAWLER, TYPE_BANANA, TYPE_CAMERA, TYPE_SOFTBLOCK, TYPE_TEST, TYPE_SPIKEBALL, TYPE_ROBOT, TYPE_LASTONE } |
Block type enumeration. More... | |
Variables | |
char* | block_type_names [TYPE_LASTONE+1] |
Friendly strings for block types EBlockType, used by editor. |
License: GNU GPL
|
http://www.scorpioncity.com/djgame.html Copyright (C) David Joffe. Generated: 15 Jul 2001 |