#include <thing.h>
Inheritance diagram for CLetter::
Public Methods | |
CLetter () | |
virtual void | Draw () |
Called to draw this thing. Note that this does not get called if thing does not get drawn (i.e. if clipped out of visible viewport). Use Tick() for updating things that must be updated each frame. | |
virtual void | Initialize (int b0, int b1) |
Called just before added to world, to be used for custom initialization. May supercede OnAdded. (fixme). | |
virtual int | HeroOverlaps () |
Called each frame that hero is touching the action box. | |
Protected Attributes | |
int | m_iNumber |
Static Protected Attributes | |
int | c_nBonusIndex |
Friends | |
void | CLetterPerLevelInit () |
http://www.scorpioncity.com/djgame.html Copyright (C) David Joffe. Generated: 15 Jul 2001 |