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CDynamite Class Reference

#include <thing.h>

Inheritance diagram for CDynamite::

CThing List of all members.

Public Methods

 CDynamite ()
virtual int Tick ()
 Called per frame to update this thing. Returning THING_DIE indicates that this "thing" should be deleted from the world.

virtual void Draw ()
 Called to draw this thing. Note that this does not get called if thing does not get drawn (i.e. if clipped out of visible viewport). Use Tick() for updating things that must be updated each frame.

virtual int HeroOverlaps ()
 Called each frame that hero is touching the action box.

virtual bool OverlapsBounds (int x, int y)
 Test if hero is at least partially inside the box. By default this just uses the action bounds; override this for things that have irregular shapes that cannot be described by a single rectangle.

virtual void DrawActionBounds (const djColor &Color)
 Draw action bounds. This is purely for debugging/development.


Protected Attributes

int m_nCount
int m_nX1Right
int m_nX2Right
int m_nX1Left
int m_nX2Left
int m_nCenter

Detailed Description

Dynamite (Flames, from in a box)


The documentation for this class was generated from the following file:

http://www.scorpioncity.com/djgame.html
Copyright (C) David Joffe. Generated: 15 Jul 2001