#include <thing.h>
Inheritance diagram for CSpike::
Public Methods | |
CSpike () | |
virtual int | Tick () |
Called per frame to update this thing. Returning THING_DIE indicates that this "thing" should be deleted from the world. | |
virtual void | Draw () |
Called to draw this thing. Note that this does not get called if thing does not get drawn (i.e. if clipped out of visible viewport). Use Tick() for updating things that must be updated each frame. | |
virtual int | HeroOverlaps () |
Called each frame that hero is touching the action box. | |
virtual void | Initialize (int b0, int b1) |
Called just before added to world, to be used for custom initialization. May supercede OnAdded. (fixme). | |
Protected Attributes | |
int | m_nType |
int | m_nSpikePopupCount |
Two types; static (extra[0]=0), and pop-up (extra[0]=1)
http://www.scorpioncity.com/djgame.html Copyright (C) David Joffe. Generated: 15 Jul 2001 |