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CFan Class Reference

#include <thing.h>

Inheritance diagram for CFan::

CThing List of all members.

Public Methods

 CFan ()
virtual int Tick ()
 Called per frame to update this thing. Returning THING_DIE indicates that this "thing" should be deleted from the world.

virtual void Draw ()
 Called to draw this thing. Note that this does not get called if thing does not get drawn (i.e. if clipped out of visible viewport). Use Tick() for updating things that must be updated each frame.

virtual void Initialize (int b0, int b1)
 Called just before added to world, to be used for custom initialization. May supercede OnAdded. (fixme).

virtual int OnHeroShot ()
 Called when thing is shot by hero. m_bShootable must be set.


Protected Attributes

int m_nAnim
int m_nSpeed
int m_nAnimTimer
int m_nDir
bool m_bStopped

Detailed Description

Fan. Blows. Stops when shot.


The documentation for this class was generated from the following file:

http://www.scorpioncity.com/djgame.html
Copyright (C) David Joffe. Generated: 15 Jul 2001