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CCamera Class Reference

#include <thing.h>

Inheritance diagram for CCamera::

CThing List of all members.

Public Methods

 CCamera ()
virtual void Draw ()
 Called to draw this thing. Note that this does not get called if thing does not get drawn (i.e. if clipped out of visible viewport). Use Tick() for updating things that must be updated each frame.

virtual int OnHeroShot ()
 Called when thing is shot by hero. m_bShootable must be set.


Static Protected Attributes

int c_nNumCameras

Friends

void CCameraPerLevelInit ()

Detailed Description

Security camera. Turns to look at you. Can be shot. If you shoot all of them in a level, you get a bonus (fixme, not implemented)


The documentation for this class was generated from the following file:

http://www.scorpioncity.com/djgame.html
Copyright (C) David Joffe. Generated: 15 Jul 2001